5/6/2023 0 Comments Fdigmasters earthblade![]() It can also be easy to get stuck in your comfort zone producing lifeless work, particularly when there's a lot of financial pressure. It's tempting as an artist to push yourself too far into the unknown, into a project that's not going to get finished given the constraints of your circumstances (budget, time, motivation, appetite for failure). The comfort zone is safe and easy, but boring. The unknown is exciting, but scary and difficult. The truth is that we don't know how long it will take, just that it will take as long as it takes (and that it will take a long time).įinding the right project is hard! It has to hit that tiny sweet spot between the unknown and the comfort zone. This time we'll be faster." Now it sounds optimistic to say out loud that Earthblade could be released within 5 short years of Celeste. I was happy to read that, but then I saw the only reply, which was from someone who had evidently followed us since TowerFall because they responded with something like, "Get ready to wait 5 years :/"Īt the time I thought to myself, "No. I think a lot about an exchange I read on a gaming forum (or maybe it was on Reddit), soon after Celeste's release, where a player expressed how excited they were to see what our team would make next. It took us 4 prototypes to find Earthblade, and it's now been over 3 years since Celeste's initial release. In the meantime, now you know the general vibe. When we finally do show it off, be sure to point your feet away from animals and small children, and prepare for your footwear to be blasted clean off your feet. It'll probably be a while before you get more information about Earthblade. But an air of mystery lends itself particularly well to this project, so we've opted to save it all up for a big reveal that will hopefully blow your socks off. While making Celeste, we basically tweeted out whatever interesting-looking thing we were working on day-to-day, when we were in the mood for sharing. ![]() We've debated back and forth how to talk about this game during development. We also just wanted to let everyone know the name of the game now that we've settled on one, so that we can all stop calling it EXOK4. We didn't want to reveal much about the game or its story yet, but we think that this well establishes the world and the feeling of being in it. The poster and logo are by Pedro Medeiros, and the music by Lena Raine. Stay tuned for the latest updates.Earthblade - that's the name of our next game! We‘re also showing off this teaser poster, and a snippet from the game's soundtrack. Most recently, the team added developer commentary as part of the game's third anniversary.Įarthblade looks like it's a long way from release, but we'll be watching its development closely here at Shacknews. While the game hasn't had any official new content since the release of Chapter 9, Extremely OK Games continues to support the game to this day. "The truth is that we don't know how long it will take, just that it will take as long as it takes (and that it will take a long time)."Ĭeleste has been a big favorite here at Shacknews, so much so that we didn't hesitate to name it our Best Indie Game of 2018. "Now it sounds optimistic to say out loud that Earthblade could be released within 5 short years of Celeste," Thorson said on the Extremely OK Games website. There's plenty of time to speculate, too, because even Thorson isn't quite sure of how long the game's development cycle will run, given hurdles like the continuing COVID-19 pandemic. There's no word on what kind of game Earthblade is, which leaves the door open for speculation. There's nothing to go on outside of a name, a logo, and a clip from the game's soundtrack. There isn't a lot to say about Earthblade or what it is. The next release from the Celeste team, coming 20XX. Extremely OK Games' next effort will be called Earthblade.Ī 2D explor-action game in a seamless pixel art world. There isn't too much to say about that game, except that now it has a name. The team has since founded Extremely OK Games and begun work on the studio's next official project. A lot has happened since Maddy Thorson and company released Celeste back in 2018.
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